Most game systems provide some son of “escape hatch” versus adverseeffects-saving throws, willpower rolls, rolls against luck, or whatever.
thiswork these are collectively referred to as
rolls. For game systems thatdo not use these, ignore this section.Due to the presence of primal base, deities’ bodies become extremelyresistant to extraneous energies and effects. The element of chaos or luckhas less of an effect on them, since in part, their existence helps to define thereality
which they live. Because of this, the chance that a deity
miss aresistance roll is halved and rounded down from that of a mortal, but neverreduced to zero. If the required roll for a mortal would be five or higher on a
the required roll for a deity would be a two or higher. But
the requiredroll for a mortal were only a three, the required roll for
deity would still betwo, since the chance of rolling a one or higher leaves no chance for failure.
deity’s chance of succeeding at a resistance roll cannot otherwise beaffected by primal energy unless the deity’s sphere of influence deals withluck in some way