Arn

Human Battle Cleric of Bahamut

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Arn, level 4
Human, Cleric
Build: Battle Cleric
Human Power Selection: Bonus At-Will Power
Battle Cleric Armaments: Weapon Proficiency (Warhammer)
Background: Martial – Garrison Child (Athletics class skill)

FINAL ABILITY SCORES
Str 19, Con 16, Dex 10, Int 14, Wis 19, Cha 16.

STARTING ABILITY SCORES
Str 16, Con 16, Dex 10, Int 14, Wis 18, Cha 16.

AC: 21 Fort: 18 Reflex: 17 Will: 20
HP: 43 Surges: 10 Surge Value: 10

TRAINED SKILLS
Insight +11, Religion +9, Heal +11, Diplomacy +10, Athletics +11, Endurance +11

UNTRAINED SKILLS
Acrobatics +2, Arcana +4, Bluff +5, Dungeoneering +6, History +4, Intimidate +5, Nature +6, Perception +6, Stealth +2, Streetwise +5, Thievery +2

FEATS
Cleric: Ritual Caster
Human: Battle Cleric Armaments
Feat User Choice: Weapon Focus (Hammer)
Level 1: Battle Healer
Level 2: Armor Proficiency: Scale
Level 4: Soldier of Virtue

POWERS
Bonus At-Will Power: Righteous Brand
Channel Divinity: Turn Undead
Cleric at-will 1: Lance of Faith
Cleric at-will 1: Recovery Strike
Cleric encounter 1: War Priest’s Strike
Cleric daily 1: Avenging Flame
Cleric utility 2: Shield of Faith
Cleric encounter 3: Command

ITEMS
Ritual Book, Adventurer’s Kit, Shield of Silver Light Light Shield (heroic tier), Javelin (3), Holy Symbol, Dwarven Scale Armor +1, Challenge-Seeking Warhammer +2, Safewing Amulet +1
RITUALS
Gentle Repose, Comrades’ Succor, Create Holy Water, Last Sight Vision

Bio:

Arn

Alfaysia AFCop